[cfe-dev] Random clang testing results
daniel at zuster.org
Sun Mar 15 05:51:09 CDT 2009
I tried building Blender with clang today for fun. Went without a hitch,
although I had to use gcc for two files from ffmpeg with nasty inline asm.
Blender has about 600k lines of C code internally, and another 600k from
external libraries (like FFTW, ffmpeg, qhull, ...).
Some results from comparing renders on the two binaries are here:
A lot of rendering artifacts, but it is remotely possible this is a Blender
bug not a clang one. Several files show obvious flaws, on the other hand.
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