[LLVMdev] Help adding the Bullet physics sdk benchmark to the LLVM test suite?
erwin.coumans at gmail.com
Tue Dec 15 17:29:09 CST 2009
We are developing the open source Bullet physics engine, used by game and
and compiler performance tuning is important to us. See
The physics engine includes collision detection, rigid body dynamics and
soft body dynamics.
I've been following the LLVM project for a while, and it seems the Clang C++
compiler is mature enough
to compile our source tree and benchmarks. Bullet 2.75 uses a lot of
SIMD-friendly vector operations,
that might be an interesting addition to the LLVM test suite.
We have cmake and autoconf/automake build system support, and the latest
benchmark is just a console application.
The SDK is under Bullet/src and the benchmarks Bullet/Demos/Benchmarks
I'm not very familiar with the LLVM test-suite. Is someone interested to
help integrating Bullet in the test suite?
Thanks a lot,
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